Sam Z Mao is a designer, artist, and researcher working across interactive media, industrial design, and systems thinking. His work is aesthetics-led, concept-supported, and grounded in function.

He builds across software, film, objects, and visual systems — commissioned and self-initiated. The through-line is not medium but a consistent attention to how things are made, and what they ask of the people who encounter them.

The through-line is not medium or industry but a consistent preoccupation with how systems — algorithmic, institutional, perceptual, industrial — shape what people are allowed to see, feel, and become.

Born in Beijing, based in New York.
BFA Candidate, Interactive Media Arts.